⚠ Scenario: Latency injection

Network latency injection

Dead dependencies are easy. Slow ones are what take you down. This scenario adds delay, jitter or loss between your services.

What happens

Requests between chosen services slow down.

Thread pools and queues fill.

Timeouts, or their absence, show up.

What it proves

Check 1

Every call has a timeout.

Measured live, recorded in your GameDay report.

Check 2

Slow failures trigger alerts.

Measured live, recorded in your GameDay report.

Check 3

The slowest dependency does not stall everything.

Measured live, recorded in your GameDay report.

Questions

+ How much latency should we add?

Start with your p99 doubled, then try a few seconds. Most bugs appear well before a full outage.

Safe by design

Runs only against infrastructure you have verified you own, with a blast-radius limit, a hard time limit and an abort button. Never against third parties.